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Questions about Mitropia
Why Go? Why Multiplayer?
Go is one of the world’s great games. Its depth of strategy and tactics is nearly unmatched by anything else: even modern tabletop and electronic games. It’s always been unfortunate that it isn’t possible to play with more than one person AND it is rather inaccessible for the casual player. We are looking to change that.
Is this the first attempt at multiplayer Go?
No. There have been quite a few, actually. See our Hello World post!
Is the resulting game really “multiplayer Go”?
No, no really. It would be more accurate to say that it’s a multiplayer game which is partly inspired by the Go game mechanic. Our goal is to create a game that retains the strategic/tactical depth of traditional Go and makes it richer while adding some new elements to help make it a more initially accessible game.
You say that the rules are (or will be) open source/creative commons – what does that mean?
We don’t know if this version of the game will be a commercial success or not, or if we’ll even be able to build it (though we plan to try: sign up for the mailing list to track us!). But, whatever happens, we hope that others might be able to reuse the rules and concepts. To do that, the rules will be open source and copyright free under creative commons.
How can I help?
Feedback is our greatest need at the moment: that, and spreading the word. For feedback, we’d love comments and feedback on the blog articles, on the rule set or by email (via the Contact page or directly to email@example.com). To spread the word, please pass along the link to this blog to friends you think might be interested.
I want to playtest the game! How do I do that?
Check out our playtest kit blog post and send us feedback!
How do I stay informed?
You can join the mailing list here!