Come and join us at GenCon to playtest Mitropia and win one of the new game prototypes!
Mitropia and StrategyGameGeeks are coming to GenCon 2019. See you all there! Check out our events in the event calendar!
With Mitropia now available on Tabletopia (click here to run your own game!) we've had a blast playing against friends from around the globe! High priority has been trying out different combinations: a special shout out to all those that have generously spent time with us!. One of the combinations we didn't know would work … Continue reading Mitropia Two Player Playtest
Today is an exciting day (!) we now have a Tabletopia version of Mitropia live! It’s a simulation of the real world board game and you can play with up to four players in your own game instance. This game version includes the latest game manual, a game board, tokens, dice and everything you need … Continue reading Play Mitropia Live on Line at Tabletopia!
In the last post we covered the effects of the "replace any" card and why we plan to remove it from the final game. In this post we’ll cover some of the new cards we’re thinking of trying. In addition to this though we also have issues that have come up in play testing: the … Continue reading The “No move” card, Prisoners and changing out the “Replace Any” card
When we originally designed Mitropia, one of the elements we added where special move cards which can be added randomly. They are part of the randomness/luck factor to make the game more accessible. This initial set of cards was chosen as an experiment to see what each card would do. Over time and many games, … Continue reading I see you: Cards that are too powerful!
One of the things we've mentioned before in our posts is the tough decision around whether or not to add a theme and story to the game. We're very happy with the choice to do so! It's been a lot of fun playing with artwork and crafting the story (more to come on that!). It … Continue reading Accessible v’s Strict Games?